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29/03/2025

Last night a DJ saved my life !

Back in 2019 I discovered Rocket3F and loved it right away.
It then became my favorite 3D modeler, especially for everything organic, because of its very powerful Subdivision tools.
And I loved it so much that I bought myself a Pro V1 license.

Until I changed my laptop for a new one...

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12/05/2020

3Dbuilder Pros & Cons

I love SketchUp and use it for most of my 3D projects.
But there are tasks that I prefer to do in some other softwares.
Microsoft's 3Dbuilder is one that I use very often.

3Dbuilder

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14/05/2019

Return of the Teddies

SmoothTeddy is a old (2003) small 3D sketching app developped by Takeo Igarashi that can produce simple organic shapes.
It's UI is minimalist and kid oriented, making it a perfect 3D modeling toy for children.
The drawback is... there is no way to export your Teddies.

Really no way ? Let's have a look...

RF3 Teddy

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13/05/2019

MagicaVoxel and R3F together

Recently Frenchy Pilou (no need to introduce) told me about MagicaVoxel, a free voxel modeler. I was curious so I had a look.
There are people making incredible stuff out of it !

But how does it behave with R3F ?
Can it be useful in the modeling process and how to go from one software to the other ?

PLY to R3F

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12/05/2019

My rocket is full of eels

After being curious about what the Rocket3F paid version could bring me, I finally decided to buy it.

I will describe more in detail what the Pro version of Rocket3F has to offer in this post.

r3F terrain window

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11/05/2019

A rocket has landed in my house!

I recently tried Rocket3F (a sudivision modeler) and loved it right away !
As it says, it's "Fast, Fun and Friendly" to use.

In this post I will tell you a bit more about it...

Melies

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17/02/2017

Photogrammetry tests

I performed a lot of tests in the past with the available free or open-source photogrammetry solutions available.
And yesterday I tested the new Regard3D version so I think it's time to show you these "never published" tests.

MVE comparison

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16/02/2017

Photogrammetry made simple

It's been a while since I wanted to write something about the photogrammetry solutions and pipelines that I've been testing.

Here is an attempt to cover this vast subject and try making it understandable and easy to follow for everyone...

Photogrammetry softwares

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09/12/2016

Long time... No post... New love

I know that I haven't published much these days (months... year).
Because most of the time I have nothing to say or just nothing enough exciting to share (IMHO). Or just because (and most probably) because I'm just too lazy to publish my experiments...

But then I felt in love !
And my new lover's name is Neobarok...

Cosmic Debrit

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24/02/2014

Check your Gcode before to print

I recently found a very usefull tool on Thingiverse that lets you check your Gcode file before sending it to the printer.

So I decided to give it a try...GCodeSimulator

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12/02/2014

Having fun with Meshmixer and Sculptris

Yesterday I had some little spare time between two projects so I decided to train myself at using Meshmixer and Sculptris.
I had no precise idea of what to do before I reminded a famous René Magritte painting from 1934 that would be a perfect subject for Meshmixer.
Along with a bit of Sculptris, I thought it should be possible to achieve a good result in a short time.

In just as little as 3 hours of time I had a new sculpture ready to be printed...

MagritteMagritte

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08/10/2013

3D print : generated support with MeshMixer

I've been using MeshMixer since the very first release to mix some 3D models together.
Since then, MeshMixer has become an Autodesk product and is still under development.

I decided to give the last release a try and to have a closer look at the new features and especially the ability to create supports for 3D printed models...

MeshMixer

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26/09/2013

Carving text in DS Mechanical

DS Mechanical lacks some important tools that his big brother Spaceclaim has.
One of them is the ability to create text and annotations.

Someone on the forum asked about how to carve text in a model in DS Mechanical.
Having a look at the answers given there I was just amazed at how complex the different solutions were...

While it's so simple when using the SketchUp "Text" tool !

DesignSpark

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25/09/2013

DesignSpark Mechanical VS SketchUp groups/components

I started to test and evaluate how SketchUp and DesignSpark Mechanical can work together.
And as I said in my previous post they seem to work together pretty well.

But during my tests I found out they quiet don't manage groups and components the same way leading in some problems...

DesignSpark

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DesignSpark Mechanical : the perfect companion to SketchUp

This is a great news for all SketchUp lovers like me !

Since Monday 16 September we, the 3D community, have a new and free (but not open-source) 3D software to play with : DesignSpark Mechanical.

And it works especially well with SketchUp models !

DesignSpark

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14/11/2011

Do you fill like I do ?

Now that you understand what drawing with Gcode really means, you know that only vectors can be turned into stroke paths.
In a vector graphic editor such as Inkscape you can fill a closed path, but that filling will only exist on your screen.
Even if you tell Inkscape to fill in some path, you will only get the path's outline plotted when converted into Gcode instructions. That's because only the outline is a path but the filled area isn't.
So if we want our filled areas to be pen-plotted, we must first find a way to convert them into stroke paths.

Let's see how...TSP (result)

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25/10/2011

Drawing with Gcode

It took me a lot of time, web searches, trials and errors to find a way to convert a bitmap image into a nice Gcode tool path.
I have tried many things including extruding a greyscale image into a 3D mesh and then extract its first slice using Axon/Skeinforge.
But this method, like many others, produced very poor results...

...until I found out there is a pen-plotter project for the Makerbot called "Unicorn".

Inkscape plugin

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13/04/2011

Just magic !

Doing searches on the web, I found that little python script.
It's aimed to print lampshades from grayscale images on a Makerbot.

Lampshade

If it works on a Makerbot it should also work on a Rapman. So let's try that...

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