In order to keep Repper's Delight mostly focused on CFAO, I made another website for all my AI related 2D artworks.
Here is a resume of what I did so far with links.
30/12/2025
AI Artworks resume
By Anar on 30/12/2025, 16:51 - Generative AI
30/12/2025
By Anar on 30/12/2025, 16:51 - Generative AI
In order to keep Repper's Delight mostly focused on CFAO, I made another website for all my AI related 2D artworks.
Here is a resume of what I did so far with links.
17/08/2023
By Anar on 17/08/2023, 15:23 - Materials
Recently I designed a few 3D printed accessories for my car.
I knew that PLA won't be a good material due to the hot temperatures that are reached inside my car during summer.
But I decided to print them using PLA anyway (because I have quiet a few rolls) just to check that my designs were correct, and to see by myself how they will react during hot summer days.
Check out the result !
14/05/2019
By Anar on 14/05/2019, 14:10 - Software
SmoothTeddy is a old (2003) small 3D sketching app developped by Takeo Igarashi that can produce simple organic shapes.
It's UI is minimalist and kid oriented, making it a perfect 3D modeling toy for children.
The drawback is... there is no way to export your Teddies.
Really no way ? Let's have a look...
13/05/2019
By Anar on 13/05/2019, 14:00 - Software
Recently Frenchy Pilou (no need to introduce) told me about MagicaVoxel, a free voxel modeler. I was curious so I had a look.
There are people making incredible stuff out of it !
But how does it behave with R3F ?
Can it be useful in the modeling process and how to go from one software to the other ?
12/05/2019
By Anar on 12/05/2019, 13:49 - Software
After being curious about what the Rocket3F paid version could bring me, I finally decided to buy it.
I will describe more in detail what the Pro version of Rocket3F has to offer in this post.
11/05/2019
By Anar on 11/05/2019, 14:40 - Software
I recently tried Rocket3F (a sudivision modeler) and loved it right away !
As it says, it's "Fast, Fun and Friendly" to use.
In this post I will tell you a bit more about it...
17/02/2017
By Anar on 17/02/2017, 11:59 - Software
I performed a lot of tests in the past with the available free or open-source photogrammetry solutions available.
And yesterday I tested the new Regard3D version so I think it's time to show you these "never published" tests.
09/12/2016
By Anar on 09/12/2016, 01:58 - Software
I know that I haven't published much these days (months... year).
Because most of the time I have nothing to say or just nothing enough exciting to share (IMHO). Or just because (and most probably) because I'm just too lazy to publish my experiments...
But then I felt in love !
And my new lover's name is Neobarok...
24/02/2014
By Anar on 24/02/2014, 12:06 - Software
I recently found a very usefull tool on Thingiverse that lets you check your Gcode file before sending it to the printer.
15/10/2013
By Anar on 15/10/2013, 13:28 - InMoov
Lors de nos premiers essais de motorisation de l'épaule gauche, Mad s'est rendu compte que les moteurs ne tournaient pas toujours à la même vitesse en fonction de la position des potentiomètres.
Il s'est alors dit qu'il y avait peut être quelque chose à faire avec çà et qu'il serait éventuellement envisageable de programmer des accélérations et des décélérations...
Il a donc embarqué l'épaule chez lui afin de procéder à des essais et voici ses conclusions.
08/10/2013
By Anar on 08/10/2013, 13:22 - Software
I've been using MeshMixer since the very first release to mix some 3D models together.
Since then, MeshMixer has become an Autodesk product and is still under development.
I decided to give the last release a try and to have a closer look at the new features and especially the ability to create supports for 3D printed models...
07/10/2013
By Anar on 07/10/2013, 17:32 - InMoov
De son coté Gilou a mené ses propres tests avec le "doigt tutorial", une Arduino Uno et un Raspberry Pi.
Et voici ce qu'il m'a envoyé...
Merci Gilou !
By Anar on 07/10/2013, 09:28 - InMoov
Il faut avouer que ces derniers temps le projet Eugène2 / InMoov n'a pas beaucoup avancé...
Mais ce week-end, grâce à mon pote Mad, il a fait un grand bond en avant et Eugène a commencé à bouger !
Mon pote Gilou était là aussi et çà nous a tous redonné la pêche.
26/09/2013
By Anar on 26/09/2013, 15:51 - Software
DS Mechanical lacks some important tools that his big brother Spaceclaim has.
One of them is the ability to create text and annotations.
Someone on the forum asked about how to carve text in a model in DS Mechanical.
Having a look at the answers given there I was just amazed at how complex the different solutions were...
While it's so simple when using the SketchUp "Text" tool !
25/09/2013
By Anar on 25/09/2013, 17:26 - Software
I started to test and evaluate how SketchUp and DesignSpark Mechanical can work together.
And as I said in my previous post they seem to work together pretty well.
But during my tests I found out they quiet don't manage groups and components the same way leading in some problems...
By Anar on 25/09/2013, 10:33 - Software
This is a great news for all SketchUp lovers like me !
Since Monday 16 September we, the 3D community, have a new and free (but not open-source) 3D software to play with : DesignSpark Mechanical.
And it works especially well with SketchUp models !
04/09/2013
By Anar on 04/09/2013, 08:57 - MiiCraft
I'm in charge of testing a MiiCraft DLP 3D printer.
Yesterday I started with a few tests after completely cleaning the device. But they all failed.
And today I'm gonna do some more...
13/08/2013
By Anar on 13/08/2013, 14:07
Lors de ma dernière "étude" j'ai réfléchi à l'utilisation de structures en nid d'abeille pour la fabrication des supports.
Et comme aujourd'hui j'ai le bourdon, je suis retourné à mes nids d'abeille (honey comb) pour cette fois-ci explorer les possibilités de "renforts".
12/08/2013
By Anar on 12/08/2013, 04:44
Dans pas mal de pièces dessinées par Gaël la structure de support est incluse.
C'est une idée que j'avais déjà explorée avec cet objet.
Hier tard dans la nuit j'ai commencé à gamberger au "support idéal" (ma femme n'étant pas là, peut être ?).
Il est quand même 04h30 et y'a une "PistonbaseV4" qui s'imprime !
C'est pas raisonnable... Mais c'est à cause de cette idée de structure de support là !
Du coup je m'suis pas couché...
Si vous savez pas ce qu'est un "support" ou un "slicer", çà va vous faire chier !
Mais y'a des jolies images...
04/08/2012
By Anar on 04/08/2012, 12:41 - UP! (PP3DP)
The UP! software doesn't allow for raft smaller than 2mm. But you can still disable it.
Compared to other slicers I have used (Kisslicer, Skeinforge) the UP! raft is very thick !
The UP! raft structure is made of tunnels and so far it has proved to be efficient. But making such a thick raft is a big waste of material ! (could it be a commercial strategy ?)
Let's see how to print with just a single layer raft...
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